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Pro Poker Official Rules

Pro Poker Official Rules

  1. The Tournament Director is to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances may on occasion dictate that decisions in the interest of fairness take priority over the technical rules.
    If needed the TD can call Andrew to get a clarification on a ruling if they are unsure or it is requested.

 Player Responsibilities

 Players are expected to:
 – protect their hands at all times
– keep cards visible at all times
– make their intentions clear
– follow the action at the table
– act in turn
– keep chips correctly stacked (ie. neat stacks with large chips being visible to all)
– remain at the table with a live hand
– speak up if they see a mistake being made and call the TD if necessary
– transfer tables promptly when directed to do so
– know and comply with the rules to the best of their abilities and when unsure,
ask the TD
– follow proper etiquette
– generally contribute to an orderly tournament.

  1. Official betting terms are simple, clear and have been the same since poker began. They are as follows and should be used at all times.

bet, raise, call, fold, check, all-in.

Anything used other than these terms is at the player’s risk because it may result in a ruling other than what the player intended if their statement is not clear. It is the responsibility of players to make their intentions clear.

  1. English is the only language to be used at the tables. If one or more players at a table are warned more than twice for speaking in another language they may be removed from the tournament.
  1. Personal Electronics – These are items such as mobile phones, ipads or the like, netbooks, laptops etc.

These items may not be placed on the playing surface of the table at any time.
Players may not text, e-mail or otherwise whilst in a hand or their hand may be declared dead.
Once out of the hand, players may use their devices as normal.

Player may not take or make calls whilst at the table whether in a hand or not.
If you must take/make a call, step away from the table.

If a players use of any electronic device is seen to be slowing down or interfering with the game in any way, that player will be requested to put the device away.
Failure to comply with this request will result in a penalty.

  1. Once play has reached the final 3, players may choose to split the prizes. The decision MUST be unanimous. If one player disagrees, play continues.
    In the event it is agreed upon, play will end there with the player who has the most chips being awarded 1st, the second highest chips 2nd and smallest stack 3rd with the points being awarded accordingly.
  1. All tournament seating will be randomly assigned. The Tournament Director reserves the right to adjust seating to accommodate players with special needs or for any other reason at any stage of the tournament. Players have a MAXIMUM of 1 hour after starting time to register and MUST be at the table after 1st break. This is more than fair on them, as anything further is unfair to other players who are on time.
  1. A player who leaves the table and/or premises at any stage for an extended period of time (2 blinds or 30 mins max), will be deemed to have forfeited their place in the tournament and their chips will be removed from play.
  1. Players going from a broken table will assume the rights and responsibilities of their new position (button, small blind, big blind).

At all times tables will be balanced at the Tournament Director’s discretion.

  1. Players who intentionally attempt dodge their blinds when moving from a broken table may incur a penalty.
  1. A draw for the button will be held at each table at the beginning of the event, then again prior to final table commencing.

 All events will be played using a dead button. Dead button is defined as a button that cannot be advanced due to elimination of a player or the seating of a new player into a position between the small blind and the button.

During heads up play, the small blind is on the button and acts first before the flop, then 2nd once the flop has come out. When beginning heads-up play, the button may need to be adjusted to ensure no player takes the big blind twice.

Betting Procedures

  1. The action of betting is physically defined as the release of chips after a single, forward motion. a. In the event a player moves their chips forward over the table in an attempt to get a reaction from a player, this will constitute a bet of the amount of chips moved forwards.
    There is no need at any time to put more chips over the table than is being bet, count the chips in front of you, then announce and make the bet.
    A betting line of no further than one card length from the front edge of the cup holder shall be used as a guide. b.
    There is no ‘straddling’ allowed in APP. In the event you are ‘UTG’ and wish to make a blind raise, you may do so AFTER you have received your 2nd card. Continually ‘playing blind’ WILL result in a penalty and/or removal from the game regardless of position.
  2. Verbal declarations in turn are binding. A player who declares a call, raise, fold, must do so. If simultaneous declarations are made (tossing in a raise and saying call), the verbal declaration takes precedence.
  1. Action out of turn is not binding, but the chips must stay in play until the last player acts.

If the last player checks the out of turn player must take the chips back, or if the last player goes all-in and the out of turn player decide not to risk all his chips, than this will result in a penalty by losing the chips in play.

  1. Check-raising (checking, then later raising over a bet) is allowed.
  1. String betting (placing out bets with more than one motion without verbally declaring your intention) is forbidden.
    Any betting motions after the first motion will be dismissed.
  1. By stating the word “raise”, a player protects their right to raise, but the raise must be made in one additional motion unless an amount is verbalized.
  1. Any initial bet must be equal to or greater than the value of the big blind.
  1. Any raise must be DOUBLE the total of the big blind or the previous bet.
  1. UNDER RAISE
    This occurs when a player raises a prior bet but has to go all-in to do so.
    If the player going all-in has less than a full raisefor that betting round, the betting round is locked.
    The term locked here means that any player who has already acted in the round (checked, called, or raised) may not re-raise.
    They may only call or fold.

    However, players who have yet to act (betting has not reached them yet) may raise the expected raise for that betting round.
  1. When a player throws in an oversized chip without making a verbal declaration:

                Pre flop- an oversized chip is a call.

                Post flop- an oversized chip by the initial bettor will constitute the size of the bet.

                Post flop – an oversized chip by a player facing a bet will be considered a call.

                If a player states just the word “raise” and throws in an oversized chip, the raise will be the amount of the face value of the chip.

Split Pots, Side Pots, and going All-in

  1. All-In Showdown – All cards will be turned face-up once a player is all-in and all action is complete.
    If a player accidentally folds/mucks their hand before cards are turned up, the Tournament Director reserves the right to retrieve the cards if they are clearly identifiable. Players intentionally mucking their cards in all-in situations may be subject to a penalty, the chips will remain in play once pushed all in.

Side Action – In scenarios where multiple players are playing on the side with an all-in player in the main pot, all side pot players who make it to the river showdown will be required to show as well as the all-in player.
No player is allowed to fold at river showdown of the side pot with an all-in player in the main pot. The Dealer is instructed to turn up all hands as live and the hands will retain the ability to collect the pot.

  1. In the case of a split pot when there are two or more high hands, the chip(s) will be split as evenly as possible (chips may need to be broken down into smaller denominations) with any odd chip(s) left over given out to the winning player with the worst position (left of the button being the worst).
  1. Each side pot will be split as a separate pot. They will not be mixed together before they are split.
  1. When a player creates a side pot by going all-in, the side pot will be the current pot plus each call up to the amount of the all-in. Any raises (or calls in the case of a below-the- limit all-in) go into the new pot.
  1. At the showdown with a side pot, the player who is all-in can only win the pot set aside when he or she went all-in.
    After the winner of that hand is resolved, the players involved in the main pot determine the winner without regard to the all-in hand.
  1. In case of multiple side pots, a player can only win up to what he put in times the number of calls up to the all-in amount. 28.
    After all action is completed, the player who made the last aggressive action must show first and it proceeds clockwise.
    If there was no bet on the final street, then the player who should be first to act in that betting round will now show first (i.e. left of the button…) 

Players may refuse to show their cards in turn and are allowed to fold, thereby relinquishing their claim on the pot.

  1. A player must show BOTH of their cards to collect the pot.
    This includes playing the board.
    If there is only one player remaining with cards, they do not have to show a winning hand to collect the pot. For example, player B bets the river and player A calls. Player B then mucks leaving player A as the only player remaining in the pot with cards.
    Player A then collects the pot without having to show his or her hand.
    1. Tabled Hand – A hand is considered tabled when all cards are placed face up on the table. Flashing cards, waving them around, etc… are NOT considered tabling your hand.
      Hands will not be read and cannot win the pot until they are tabled.
    2. Refusal to Show – If a player refuses to show all of their hole cards, the Dealer may not flip the remaining cards over and is instructed to call the Tournament Director.
      The Tournament Director will instruct the player to show all his cards or they will be folded.
      The player will receive a five second countdown before the Tournament Director will announce the player’s hand as dead and issue a penalty to the player for stalling the progress of play.
      Other players at the table may not flip the other player’s cards over. If they do, the hand will play as live, but the player who flipped up cards that were not their own may receive a penalty for an etiquette violation.
    3. Any player who has made it to the showdown may ask to see any other player’s cards provided they still retain their cards.
      If they release their hand into the muck, they no longer retain the right to ask to see another player’s cards.
      All hands requested by showdown players will be turned up live and may still claim the pot. Any player who has not made it to the showdown stage of the hand may not request to see any hands.
    4. If there is legitimate concern about collusion between individuals, players may request the dealer hold the cards aside and ask the Tournament Director to review the hand.
    5. The right to dispute a hand ends when the new hand begins. A new hand begins with the first shuffle.

Blinds

  1. Players must post their blinds before cards are deal.
  1. If a player does not have enough to cover his blind/ante, a side pot is created before cards are dealt and the side pot will equal the amount of the all-in times the number of callers.
  1. In the hand after a big blind is eliminated, the button will move normally and there will be no small blind.
    The following hand, the button will move into the position where the eliminated player was, creating a dead button situation.
    33. In the hand after a small blind is eliminated, the button will move into the position where the eliminated player was, creating a dead button situation.
  1. In the hand after both blinds are eliminated, the button will move into the position where the former small blind was and there will be no small blind. The following hand, the button will move into the position where the former big blind was.

Through players being eliminated, no player should miss a big or small blind.

Chips

  1. All chips must be visibly displayed at all times.
    Players may NOT have tournament chips in their pockets at any time.
    A player who has chips in his pocket will forfeit the chips.
    The forfeited chips will be taken out of play from the tournament.
    Any other form of “rat holing” will be dealt with similarly.
  1. Players must keep their highest denomination chips visible at all times.
  1. There will be no foreign chips allowed on the table.
  1. At the request of the Tournament Director, a player must exchange his or her chips for chips of a different denomination.

Killing a Hand / Dead Hands

  1. Another player may call for a clock against a player who is taking an unreasonable amount of time to make a decision.

                a). Once a clock is called for, the player with action will be given 30 seconds to make a decision.
If a decision has not been made by the time the time is expired, there will be a 10-second countdown.
If a player has not acted on his hand by the time the countdown is over, the hand will be dead.

                b). A player who calls “time” will act on the same rules as above.

  1. If a live player leaves during a hand, there will be no countdown and the hand will be declared dead.
  1. If a player is not in their seat when the deal is finished, a ‘fair go’ policy will be adapted and they have until play reaches their position to make it back to the table. If they are close by or coming back from the bar or toilet and it is obvious they are coming straight to the table, they are to be given the choice to play their cards or not.

If a player is consistently not in their seat, going outside for a smoke etc…then when play gets to them, their hand can be mucked if they are not at the table.

  1. A hand is considered mucked upon being touched to the Dealer “muck”, the burn cards, the board, or the discard pile while face down, by either the player or the Dealer. As per rule#1, The Tournament Director may retrieve a technically mucked hand and declare it live if they believe there is good cause to do so and the correct hand is clearly retrievable.
    When facing a bet, a player who releases their cards with a distinct forward motion will be deemed to have folded their hand. The decision of the Tournament Director is final.

Out of turn folds will be binding, provided the circumstances described in Rule #42 are met.

  1. If a dealer kills an unprotected hand, the player will have no redress and will not be entitled to his money back.
    An exception would be if a player raised and his raise had not been called yet, he would be entitled to receive his raise back.
  1. Dealers cannot kill a winning hand that was tabled and was obviously the winning hand. Verbal Discussion
  2. Verbally disclosing the true contents of your hand will cause the hand to be killed and a penalty will be assessed.

a). A player cannot verify the contents of a live hand that was verbally disclosed. Only the Tournament Director may check those contents after the hand is over, but before the pot has been awarded. If the hand is verified but is not in violation of the previous rule, the contents will not be revealed by the Tournament Director to anyone.

b). If a verbally disclosed hand is killed through verification after the hand, the pot goes to the best hand among the remaining players at the showdown, or to the last player to fold.

c). By definition, verbal disclosure must include the actual ranks and/or suits, or any synonym to the ranks or suits.
Nicknames for specific two-hand combinations like “Big Slick” or “Pocket Rockets” will also constitute verbal disclosure. Furthermore, only a definitive declaration will constitute a verbal disclosure. Language like “may”, “might”, or “could” could nullify a declaration as verbal disclosure.

  1. Advising a player how to play a hand may result in a penalty.
  1. Verbal declarations as to the content of a player’s hand at the showdown are not binding (cards speak); however at the Tournament Director’s discretion, any player deliberately miscalling his hand to induce other players to reveal their cards may be penalized.
  1. Players are obligated to protect the other players in the tournament at all times. Discussing cards discarded or hand possibilities are not allowed.

Exposing Cards

  1. During the initial deal, if any pocket card is exposed, it is a misdeal and must be redealt.
  2. Boxed Card – A boxed card is a card discovered face up in the deck when it should be face down.
    If discovered in the deck as the board is being dealt out, the remainder of the board cards is to be laid out face down with the exception of the exposed card, then the exposed card is reshuffled back into the deck and the hand is played out as normal from that point on.

    1. Players must post their blinds before cards are dealt. ouled Deck – A fouled deck is a deck that is found to have an incorrect number of cards. It also may contain cards with different backings, or multiple cards of the same suit and rank.
      Players who intentionally play a hand when they know the deck is fouled may not be entitled to refund of any chips committed to the pot and m
      Australian Pro Poker Official Rules

      1. The Tournament Director is to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances may on occasion dictate that decisions in the interest of fairness take priority over the technical rules.
        If needs be, the TD can call David or Andrew to get a clarification on a ruling if they are unsure or it is requested.

        Players are expected to:
      – protect their hands at all times
      – keep cards visible at all times
      – make their intentions clear
      – follow the action at the table
      – act in turn
      – keep chips correctly stacked (i.e. neat stacks with large chips being visible to all)
      – remain at the table with a live hand
      – speak up if they see a mistake being made and call the TD if necessary
      – transfer tables promptly when directed to do so
      – know and comply with the rules to the best of their abilities and when unsure, ask the TD
      – follow proper etiquette
      – Generally contribute to an orderly tournament.

      1. Official betting terms are simple, clear and have been the same since poker began. They are as follows and should be used at all times.

      Bet, raise, call, fold, check, all-in.

      Anything used other than these terms are at the player’s risk because it may result in a ruling other than what the player intended if their statement is not clear. It is the responsibility of players to make their intentions clear.

      1. English is the only language to be used at the tables. If one or more players at a table are warned more than twice for speaking in another language they may be removed from the tournament.

       

      1. Personal Electronics – These are items such as mobile phones, iPad or the like, netbooks, laptops etc.

       These items may not be placed on the playing surface of the table at any time.
      Players may not text, e-mail or otherwise whilst in a hand or their hand may be declared dead. Once out of the hand, players may use their devices as normal.
      Player may not take or make calls whilst at the table whether in a hand or not. If you must take/make a call, step away from the table.

      If a players use of any electronic device is seen to be slowing down or interfering with the game in any way, that player will be requested to put the device away. Failure to comply with this request will result in a penalty.

       

      1. Once play has reached the final 3, players may choose to split the prizes. The decision MUST be unanimous. If one player disagrees, play continues.
        In the event it is agreed upon, play will end there with the player who has the most chips being awarded 1st, the second highest chips 2nd and smallest stack 3rd with the points being awarded accordingly.

       

      1. All tournament seating will be randomly assigned. The Tournament Director reserves the right to adjust seating to accommodate players with special needs or for any other reason at any stage of the tournament.
        Players have a MAXIMUM of 1 hour after starting time to register and MUST be at the table after 1st break. This is more than fair on them, as anything further is unfair to other players who are on time.

       

      1. A player who leaves the table and/or premises at any stage for an extended period of time (2 blinds or 30 mins max), will be deemed to have forfeited their place in the tournament and their chips will be removed from play.

       

      1. Players going from a broken table will assume the rights and responsibilities of their new position (button, small blind, big blind).

      At all times tables will be balanced at the Tournament Director’s discretion.

       

      1. Players who intentionally attempt dodge their blinds when moving from a broken table may incur a penalty.

       

      1. A draw for the button will be held at each table at the beginning of the event, then again prior to final table commencing.

       

      All events will be played using a dead button. Dead button is defined as a button that cannot be advanced due to elimination of a player or the seating of a new player into a position between the small blind and the button.


      During heads up play, the small blind is on the button and acts first before the flop, then 2nd once the flop has come out.
      When beginning heads-up play, the button may need to be adjusted to ensure no player takes the big blind twice.

       Betting Procedures

       

      1. Verbal declarations in turn are binding. A player who declares a call, raise, fold, must do so.
        If simultaneous declarations are made (tossing in a raise and saying call), the verbal declaration takes precedence.

       

      1. Action out of turn is not binding, but the chips must stay in play until the last player acts.

      If the last player checks the out of turn player must take the chips back, or if the last player goes all-in and the out of turn player decide not to risk all his chips, than this will result in a penalty by losing the chips in play.

       

      1. Check-raising (checking, then later raising over a bet) is allowed.

       

      1. String betting (placing out bets with more than one motion without verbally declaring your intention) is forbidden. Any betting motions after the first motion will be dismissed.

       

      1. By stating the word “raise”, a player protects their right to raise, but the raise must be made in one additional motion unless an amount is verbalized.

       

      1. Any initial bet must be equal to or greater than the value of the big blind.

       

      1. Any raise must be DOUBLE the total of the big blind or the previous bet

       

      1. UNDER RAISEThis occurs when a player raises a prior bet but has to go all-in to do so. If the player going all-in has less than a full raisefor that betting round, the betting round is locked. The term locked here means that any player who has already acted in the round (checked, called, or raised) may not re-raise. They may only call or fold.
        However, players who have yet to act (betting has not reached them yet) may raise the expected raise for that betting round.

       

      1. When a player throws in an oversized chip without making a verbal declaration:

                      Pre flop- an oversized chip is a call.

                      Post flop- an oversized chip by the initial bettor will constitute the size of the bet.

                      Post flop – an oversized chip by a player facing a bet will be considered a call.

                      If a player states just the word “raise” and throws in an oversized chip, the raise will be the amount of the face value of the chip.

       Split Pots, Side Pots, and going All-in

       

      1. All-In Showdown – All cards will be turned face-up once a player is all-in and all action is complete. If a player accidentally folds/mucks their hand before cards are turned up, the Tournament Director reserves the right to retrieve the cards if they are clearly identifiable. Players intentionally mucking their cards in all-in situations may be subject to a penalty, the chips will remain in play once pushed all in.

      Side Action – In scenarios where multiple players are playing on the side with an all-in player in the main pot, all side pot players who make it to the river showdown will be required to show as well as the all-in player.
      No player is allowed to fold at river showdown of the side pot with an all-in player in the main pot.
      The Dealer is instructed to turn up all hands as live and the hands will retain the ability to collect the pot.

       

      1. In the case of a split pot when there are two or more high hands, the chip(s) will be split as evenly as possible (chips may need to be broken down into smaller denominations) with any odd chip(s) left over given out to the winning player with the worst position (left of the button being the worst).

       

      1. Each side pot will be split as a separate pot. They will not be mixed together before they are split.


      1. When a player creates a side pot by going all-in, the side pot will be the current pot plus each call up to the amount of the all-in.
        Any raises (or calls in the case of a below-the- limit all-in) go into the new pot.

       

      1. At the showdown with a side pot, the player who is all-in can only win the pot set aside when he or she went all-in.
        After the winner of that hand is resolved, the players involved in the main pot determine the winner without regard to the all-in hand.

       

      1. In case of multiple side pots, a player can only win up to what he put in times the number of calls up to the all-in amount.28. After all action is completed, the player who made the last aggressive action must show first and it proceeds clockwise. If there was no bet on the final street, then the player who should be first to act in that betting round will now show first (i.e. left of the button…) 

      Players may refuse to show their cards in turn and are allowed to fold, thereby relinquishing their claim on the pot.


      1. A player must show BOTH of their cards to collect the pot. This includes playing the board. If there is only one player remaining with cards, they do not have to show a winning hand to collect the pot. For example, player B bets the river and player A calls.
        Player B then mucks leaving player A as the only player remaining in the pot with cards.
        Player A then collects the pot without having to show his or her hand.
        1. Tabled Hand – A hand is considered tabled when all cards are placed face up on the table.
          Flashing cards, waving them around, etc… are NOT considered tabling your hand.
          Hands will not be read and cannot win the pot until they are tabled.
        2. Refusal to Show – If a player refuses to show all of their hole cards, the Dealer may not flip the remaining cards over and is instructed to call the Tournament Director.
          The Tournament Director will instruct the player to show all his cards or they will be folded. The player will receive a five second countdown before the Tournament Director will announce the player’s hand as dead and issue a penalty to the player for stalling the progress of play.
          Other players at the table may not flip the other player’s cards over. If they do, the hand will play as live, but the player who flipped up cards that were not their own may receive a penalty for an etiquette violation.
        3. Any player who has made it to the showdown may ask to see any other player’s cards provided they still retain their cards.
          If they release their hand into the muck, they no longer retain the right to ask to see another player’s cards.
          All hands requested by showdown players will be turned up live and may still claim the pot.
          Any player who has not made it to the showdown stage of the hand may not request to see any hands.
        4. If there is legitimate concern about collusion between individuals, players may request the dealer hold the cards aside and ask the Tournament Director to review the hand.
        5. The right to dispute a hand ends when the new hand begins.
          A new hand begins with the first shuffle.

       Blinds

      Player Responsibilities

    1. During a hand, if a player wishes to get change from the pot, they must ask the dealer to change it for them.
      The dealer will be the only one that touches the chips. In the event a player tosses a chip into the middle and tries to take change, they may be required to forfeit the chip thrown in if it is not distinguishable and may be issued a penalty.
       

      1. If a player does not have enough to cover his blind/ante, a side pot is created before cards are dealt and the side pot will equal the amount of the all-in times the number of callers.

                     

      1. In the hand after a big blind is eliminated, the button will move normally and there will be no small blind. The following hand, the button will move into the position where the eliminated player was, creating a dead button situation.33. In the hand after a small blind is eliminated, the button will move into the position where the eliminated player was, creating a dead button situation.

       

      1. In the hand after both blinds are eliminated, the button will move into the position where the former small blind was and there will be no small blind. The following hand, the button will move into the position where the former big blind was.

      Through players being eliminated, no player should miss a big or small blind.

       

      Chips

       

      1. All chips must be visibly displayed at all times. Players may NOT have tournament chips in their pockets at any time. A player who has chips in his pocket will forfeit the chips. The forfeited chips will be taken out of play from the tournament. Any other form of “rat holing” will be dealt with similarly.

       

      1. Players must keep their highest denomination chips visible at all times.

       

      1. There will be no foreign chips allowed on the table.

       

      1. At the request of the Tournament Director, a player must exchange his or her chips for chips of a different denomination.

       Killing a Hand / Dead Hands

       

      1. Another player may call for a clock against a player who is taking an unreasonable amount of time to make a decision.

                      a). Once a clock is called for, the player with action will be given 30 seconds to make a decision. If a decision has not been made by the time the time is expired, there will be a 10-second countdown.
      If a player has not acted on his hand by the time the countdown is over, the hand will be dead.

                      b). A player who calls “time” will act on the same rules as above.

       

      1. If a live player leaves during a hand, there will be no countdown and the hand will be declared dead.

       

      1. If a player is not in their seat when the deal is finished, a ‘fair go’ policy will be adapted and they have until play reaches their position to make it back to the table. If they are close by or coming back from the bar or toilet and it is obvious they are coming straight to the table, they are to be given the choice to play their cards or not.

      If a player is consistently not in their seat, going outside for a smoke etc…then when play gets to them, their hand can be mucked if they are not at the table.

       

      1. A hand is considered mucked upon being touched to the Dealer “muck”, the burn cards, the board, or the discard pile while face down, by either the player or the Dealer. As per rule#1, The Tournament Director may retrieve a technically mucked hand and declare it live if they believe there is good cause to do so and the correct hand is clearly retrievable. When facing a bet, a player who releases their cards with a distinct forward motion will be deemed to have folded their hand. The decision of the Tournament Director is final.

      Out of turn folds will be binding, provided the circumstances described in Rule #42 are met.

       

      1. If a dealer kills an unprotected hand, the player will have no redress and will not be entitled to his money back. An exception would be if a player raised and his raise had not been called yet, he would be entitled to receive his raise back.

       

      1. Dealers cannot kill a winning hand that was tabled and was obviously the winning hand.Verbal Discussion
      2. Verbally disclosing the true contents of your hand will cause the hand to be killed and a penalty will be assessed.

      a). A player cannot verify the contents of a live hand that was verbally disclosed. Only the Tournament Director may check those contents after the hand is over, but before the pot has been awarded. If the hand is verified but is not in violation of the previous rule, the contents will not be revealed by the Tournament Director to anyone.

      b). If a verbally disclosed hand is killed through verification after the hand, the pot goes to the best hand among the remaining players at the showdown, or to the last player to fold.          

      c). By definition, verbal disclosure must include the actual ranks and/or suits, or any synonym to the ranks or suits. Nicknames for specific two-hand combinations like “Big Slick” or “Pocket Rockets” will also constitute verbal disclosure. Furthermore, only a definitive declaration will constitute a verbal disclosure. Language like “may”, “might”, or “could” could nullify a declaration as verbal disclosure.

      1. Advising a player how to play a hand may result in a penalty.

       

      1. Verbal declarations as to the content of a player’s hand at the showdown are not binding (cards speak); however at the Tournament Director’s discretion, any player deliberately miscalling his hand to induce other players to reveal their cards may be penalized.

        

      1. Players are obligated to protect the other players in the tournament at all times. Discussing cards discarded or hand possibilities are not allowed.

       

      Exposing Cards

       

      1. Fouled Deck – A fouled deck is a deck that is found to have an incorrect number of cards. It also may contain cards with different backings, or multiple cards of the same suit and rank. Players who intentionally play a hand when they know the deck is fouled may not be entitled to refund of any chips committed to the pot and may receive a penalty for not bringing it to the attention of tournament director.

       

      1. If a player unintentionally exposes his cards during play, his hand will not be ruled dead. If any player at the table saw the exposed card(s), then any other player at the table has the right to know what the exposed card(s) was. If the player intentionally reveals their cards to try and get a reaction, they WILL incur a penalty that may include the hand being killed (TD’s discretion). If a player does this again after being warned, their hand WILL be killed.

       

      1. At the showdown players begin the show their cards starting with the player to the left of the last to call. A player may “muck” his cards if they cannot win over a previously shown hand. If the Tournament Director or other players suspects cheating or collusion, you may be asked to expose your cards to the Tournament Director and/or the other players.

       

      1. Any player who is live during the showdown may ask to see both pocket cards from a player who reveals only one. To win the hand the player must reveal both cards. If a player only reveals one card and muck the other card then his hand is deemed dead.

       

      1. Any player may ask another player to reveal his or her pocket cards if they were exposed to any player at the table. This can be asked for at the time, at which point the dealer shall set the cards aside. The cards will then be shown at the conclusion of the hand.

       

      1. A player may NOT ask to see both pocket cards from another player who revealed them to a spectator.

       Penalty Situations 

      1. Players are obligated to protect the other players in the tournament at all times. Therefore, whether in a hand or not, players may not…
        1. Disclose contents of live or folded hands.
        2. Advise or criticize play before the action is completed.
        3. Read a hand that hasn’t been tabled.
        4. Discuss hands or strategy with any spectator.
        5. Seek or receive consultation from an outside source.
        6. The one-player-to-a-hand rule will be enforced.
      2. A player exposing his or her cards to another player with action pending may incur a penalty, up to and including a dead hand. The penalty will begin at the end of the hand.
        All players at the table are entitled to see any exposed cards.
      3. Players who show their cards to a player who has already folded and then fold their cards themselves may receive a penalty.
        Dealers upon seeing this are instructed to hold those cards outside of the muck and show them to the entire table when the hand is completed. Players doing this repeatedly will be penalized.
      4. Poker is an individual game. Soft play, chip dumping, colluding to allow players to survive the bubble (i.e. a table continually folding to the big blind on the bubble), etc… will not be allowed and may be subject to penalties.
      5. Repeated etiquette violations will result in penalties as determined by the Tournament Director.
        These include, but are not limited to:
        – unnecessarily touching other players’ cards or chips
        -delaying of the game
        – repeatedly acting out of turn
        – splashing chips into the pot
        – excessive celebration through extended theatrics
        – inappropriate behaviour, physical actions or gestures.
        These violations also include abusive behaviour towards other players’ playing styles and/or berating players for how they have played or are playing the tournament.
      6. The abuse/harassment of other players, tournament directors, venue staff or other personnel will NOT be tolerated and may result in a penalty. Continued non directed foul, obscene or offensive language may also result in a penalty.
      7. All participants must behave in a courteous and civil manner during all Events and in all tournament areas. Any individual who encounters inappropriate behaviour on the part of another individual should immediately contact the Tournament Director.
        This shall also include any player whose personal hygiene or health has become disruptive to the other players seated at their table.
        Whether an individual’s personal hygiene or health is disruptive to other players shall be determined by the Tournament Director who may, at their discretion, ask the player to rectify the situation.
        If the player refuses, they can be removed from the tournament.
      8. APP and the Tournament Director may impose any of the penalties listed below at their discretion ranging from a verbal warning right up to disqualification and exclusion from all APP Tournaments and Events. Penalties will be invoked in cases of soft-play, abuse or disruptive behaviour.
        A penalty may be imposed if a player throws a card off the table, forcefully mucks their cards causing one or all cards to turn over, violates the one-player-to-a-hand rule or engages in similar behaviour. Abuse of other players, tournament staff, venue staff or other personnel will not be tolerated.

        1. Penalties – Will include, but not be limited too – Verbal warning, single or multiple hand penalties, single or multiple orbit penalties (an orbit consists of one hand for every player remaining at that players tournament table), dead hand, elimination from the tournament, disqualification from the tournament, being banned from APP, being banned by the venue.
        2. Penalties may not always start with the smallest and increase. The Tournament Director may disqualify or ban a player for a first offense if the actions are considered severe enough.
          Players should know any actions worthy of a penalty may result in a wide range of disciplinary action, even for a first offense.
        3. Hand/Orbit Penalty – The player will be instructed to miss the designated amount of hands for the penalty.
          Players receiving this penalty must remain outside the playing area for the duration of their penalty and must see the Tournament Director before being allowed to re-join the game.
        4. Players who are disqualified from an event shall have their tournament chips removed from play. Any monies paid will be forfeit and they will be ineligible for any prize monies. The disqualified player must immediately leave the Tournament area and possibly the venue.
      9. APP Tournament chips have no cash value and are the sole property of APP and thus may NOT be removed from the Tournament area or the current Tournament. Players found to be transferring chips from one tournament to another or from one player to another will be subject to penalties up to and including disqualification and a life ban from any and all APP tournaments and events.

       Going up in Levels

      1. When time has elapsed in a round and a new round is announced, the new limits apply to the next hand. The hand begins when the first card is dealt.

       

      1. Excessive stalling during a hand to receive a favourable position prior to a limit change may result in a penalty.

       

      1. As levels go up, players must be chipped to the next denomination. E.g. $25 chip will chipped up to $100.
        These chip ups will be done during the breaks most often, to avoid interruption to the flow of the tournament.

       Multi-table rules

       

      1. The only place a moved player cannot be placed is between the small blind and the button. If it is necessary for a player to be moved to this position, that player must sit out that hand.

       

      1. A player moved to balance two tables will be the player who will not lose position as a result of the move. Play may be halted temporarily to accommodate for the move.
        In a case where multiple seats are open, the worst positioned seats are the most preferable to be moved.

       

      1. Prior to the “bubble”, the tournament may be played “hand-for-hand”. This means that each table will wait until all other tables finish their hands before starting another.
        This deters stalling by players in an attempt to place higher.

       

      1. Hand-for-hand play may also be instituted during times where stalling to receive a higher place in the tournament would be advantageous to any player.

       Rebuy and Add-on Rules

       

      1. A player with no chips may not miss a hand.
        If a player with no chips misses a hand, they lose their right to rebuy and are no longer able to participate in the tournament.

       

      1. If a player announces intent to rebuy before the first card is dealt but does not have chips yet then that player is live, playing behind, and obligated to make the rebuy.

       

      1. Players can only rebuy between hands. Under no circumstances will a player be allowed to make a rebuy when cards are out.

       

      1. If rebuys are permitted in situations where the player still has chips when the rebuy is made, that player must settle the rebuy completely to allow those additional chips into the next hand.
        Thus a player is not permitted to play from behind if they have chips in front of them.

       

      1. A player may rebuy when they have equal to or less than half of the base starting stack.

       

      1. If rebuys and add-ons are only permitted until a certain point in time, a player has until that point in time to provide funds for the rebuy. If funds are presented at that time, then the player may rebuy and/or add-on.

       

      1. Players MUST be present to rebuy or add on. If the player is not present when the Tournament Director announces the last chance to add on, the player forfeits their right to do so.

       Miscellaneous Rules

       

      1. One player to a hand. During the hand, a player may not discuss play with other players, spectators, or the dealer.

       

      1. Players may not exchange chips for any reason.

       

      1. Players may not ask for deck changes unless proof can be made that certain cards can be construed as “marked”.

       

      1. In cases where hands are concluded prior to the last card being dealt, the next card to be dealt will NOT be exposed under any circumstances. The practice of revealing cards that would have been dealt is referred to as “rabbit hunting” and is not allowed.

      82.When two players leave the game in the same hand, the player with the largest stack immediately prior to leaving the game shall rank higher in finishing position, if this cannot be clearly determined a coin toss by the tournament director will decide.

      During the initial deal, if any pocket card is exposed, it is a misdeal and must be redealt. Boxed Card – A boxed card is a card discovered face up in the deck when it should be face down.
      If discovered in the deck as the board is being dealt out, the remainder of the board cards is to be laid out face down with the exception of the exposed card, then the exposed card is reshuffled back into the deck and the hand is played out as normal from that point on.

    1. When dealing, the cards are to be placed on the table with the dealer button on top whilst waiting for players actions.
      Once the action has finished, they are picked up and the next card dealt, then they are placed back on the table with the dealer button on top, and then again for the river.
      At no point should the cards be off the table or out of view of the other players.

    This rule applies regardless of if the dealer is in the hand or not.

    Failure to abide this rule will result in a warning, then a penalty.

    Australian Pro Poker reserves the right to cancel or alter any event at its sole discretion in the best interest of the tournament and/or its players.

     Australian Pro Poker Official Rules.

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